Powerful is the name of the game for a new GPU introduced recently by Nvidia, the California-based tech company. But while the new Quadro P6000 could be used impressively in games, its real aim is to make workflow faster and more efficient for designers and scientists who work with in-depth visuals.
The new Nvidia Quadro P6000 graphics processing unit is built on Nvidia?EU?s Pascal architecture and boasts top-of-the-line performance thanks to its 3,840 CUDA parallel-processing cores. It also boasts 24 GB of GDDR5X GPU memory that?EU?s capable of putting out 12 teraflops of FP 32 performance. All that power, not surprisingly, uses a lot of power: The top rate of consumption for the P6000 is 250 watts, and to run it requires PCI Express 3.0 as well as 16 slots on the user?EU?s PC mainboard.
Previously, the top-of-the-line GPU from Nvidia was the Titan X, released earlier this month. Titan X has 12GB of GDDR5X memory that?EU?s clocked at 10Gbps, along with 3,584 CUDA cores — more than 1,000 more than what?EU?s found inside the GeForce GTX 1080 graphics card, which was released barely two months ago.
In endorsing the new Quadro P6000, Steve May, CTO at Pixar Animation Studios, pointed out that the studio?EU?s artists are often working with 50GB or higher datasets.
“The ability to visualize scenes of this size interactively gives our artists the ability to make creative decisions more quickly,” stated May. “We?EU?re looking forward to testing the limits of Pascal and expect the benefits to our workflows to be huge.”
For display output, the P6000 offers one DVI-D port, an optional stereo port and four DisplayPort 1.4 ports. At 10.5 inches by 4.4 inches, it seems made for sturdy desktop use only. Nvidia figures that the P6000 will be the go-to card in such areas as virtual-reality design and…